Parti is a platform that helps keep loved ones connected during the isolation of the pandemic by streamlining the process of how users send group digital greeting cards.

A group digital greeting card enables a user to gather and send messages or videos collectively to someone else to celebrate an occasion together.

I took on the lead role of our design team and was responsible for communicating with our client and managing the team. I played a major role in the idea conception, wireframing, and revisions. I also assisted with prototyping.

Team

Karen Alarcon | Jenny Lee | Lucy Kent

Role

User research, interaction, prototyping, usability testing

Duration

4 Weeks (80 Hours)

Project Overview

Problem

As lockdown restrictions have restricted our ability to safely gather with others, people are finding new ways to stay connected with their friends and family. This has led to a 23.9% increase in revenue for greeting card companies over the last year.

Sending group digital greeting cards is a popular alternative to attending events in person, but it can be time-consuming and difficult.

Solution

A group digital greeting card experience that automates the process of inviting users, gathering videos, and putting content together. By offering a centralized platform that guides users through the creation process, we reduce the likelihood of frustration and give users a simple way to stay connected with others.

Research

Competitive Analysis

In order to better understand how people send group greeting cards, I worked with a group of designers to examine existing platforms to find pain points that weren’t currently being addressed. We looked into Kudoboard, Tribute, and Vidday.

70% of ALL reviews mentioned they had questions during the creation process and had to contact support for assistance.

To determine specific issues people may have had, we did our own competitive audit and found these high level themes across our competitors: buttons aren’t intuitive, had trouble editing videos, and difficulties uploading own videos.

Pain Points

  • Creating board/montage is difficult without help

  • Can’t pick and choose videos to watch for montages

  • Limited core functionality and personalization

  • Pricey subscriptions (limited with free version)

Opportunities for Parti

  • Guide users through creating board

  • Offer multiple ways to view board for watching videos

  • Offer more background and customization features

  • More affordable platform

User Interviews

We spoke with 12 users who had experience creating, organizing, and receiving video montages. Due to the increase in millennial greeting card purchases and higher per-unit spending, we decided to target these individuals.

Through these interviews, we wanted to uncover:

  1. Process of inviting users to contribute

  2. Process of organizing/putting videos together

  3. Process of recording/editing videos

  4. What users are doing with these videos after

  5. Pain points during these processes

Insights we found:

  • Users putting card together want to have centralized platform

  • Attracted to customization and will pay extra for more options

  • Users don’t mind length of final video, but want to easily choose videos to watch

Define

Personas

Using an affinity map, we synthesized our findings and aggregated them into three personas.

Three personas

Defining core objectives

Our research findings allowed me to narrow down the issue and develop these problem statements below:

Since organizers and recipients are likely to spend the most time on this platform, I decided to prioritize them first. Furthermore, we found that existing group ecard platforms were hard to use without adequate guidance, so I wanted to address this need as a top priority.

I defined the following objectives for our MVP:

  1. Make it intuitive and easy to use without assistance

  2. Streamline process of inviting, receiving videos, and putting content together

  3. Create a quick and engaging watching/sharing experience

  4. Allow simple recording/uploading from the platform

Keeping the business in mind

Defining business goals and user goals helped us develop feature requirements and strike a balance between helping the business while also ensuring the users had a great experience.

Success Metrics

To assess how we might achieve our goals, we came up with the following metrics to measure:

  • Task success rate of creating a board

  • Time spend putting board together

  • Number of customer support calls

  • Free to paid conversion rate

  • Task success rate of uploading & submitting videos

  • Conversion rate of recipients & contributors to organizers

Technical feasibility

With a better understanding of our problem space, we collaborated with the developers to prioritize our features based on impact vs effort. Because our budget and resources were limited, we did not have the bandwidth to accomplish everything we intended so we had to scale back objective 4.

Trade off we made

Why objective 4?

  • Feature is not core feature, can find workaround

Benefits of mobile site

  • Easy to upload videos from same device instead of going back and forth between devices

  • Allow invitations through text, more appealing to millennials

Customer Journey Map

I mapped out the emotional journey of an organizer creating a greeting card which allowed me to pinpoint the low points of users’ experiences, and find opportunities where the new features can be implemented to ease those negative feelings. By looking at the entire experience from creation to delivery, I am able to have a better understanding of all the steps involved and find ways to streamline this process.

Organizer creating greeting card

Ideate

Design decisions

We sketched out our own versions of each screen, then discussed them as a group, and voted on what we liked about each version before creating the final versions.

Sketching out multiple layouts of each page allowed us to test out different options and find the best solution.

Prototype

Final Design

Due to the short amount of time we had available, my team conducted usability testing focused on the main flows that users will interact with on the site.

Flows that were tested include:

  • Organizer creating a board

  • Organizer inviting contributors

  • Contributor uploading and submitting video

  • Recipient viewing video

  • Recipient thanking contributors

After testing, I compiled all the insights and revised our wireframes based on what was most critical.

Feature 1

Onboarded through an intuitive interface

Existing products lack an intuitive interface and provide short tutorials with little guidance.

I utilized tooltips which provide more context and walk them through key features, which can help improve task success rates for creating boards.

This also helps us streamline that process and addresses our business goal of reducing the need to contact assistance.

By including the side panel on the left with clearly labeled sections, users can easily access all the necessary tools needed to create a board.

Since users were looking for more personalization options, I've given them the ability to upgrade their boards with more access to backgrounds and media, text overlays and premium fonts.

 

Feature 2

Managing invitations & submissions in one place

Users found it overwhelming to manage inviting their contributors, gathering videos, and organizing content through a variety of external channels.  

With our invitation integrations, users can easily invite people through different channels all in one place.

Additionally, videos will auto populate after they are submitted and reminders can be scheduled automatically to send out which solves frustration of receiving videos last minute.

All the core aspects of the creation process can be carried out within this platform, making it easier for them to manage and will ultimately reduce the time spent putting a board together.

 
 
Laptop Mockups Case Study (2).gif

Feature 3

Simplifying process of rewatching and sharing videos

By giving recipients the flexibility of viewing their videos on a board or played as a series of videos, we'll create a more personalized and simplified experience.

By encouraging users to apply filters or search for videos based on their preferences, users will be more inclined to go back and rewatch their videos.

Users are also encouraged to create an account in order to have access to curating playlists and downloading abilities.

Responsive Design

Simple uploading & submitting videos

But because of our constraints, I created a mobile-friendly website so that contributors could upload and submit their videos. Although users wanted to record directly via the platform, a mobile site reduces the back and forth between devices since they already use phones to record their videos. and is easier to implement 

Contributors are guided through the steps of uploading, editing, and submitting their video. Users can also customize their videos by trimming videos, adding stickers, and adding text overlays.

The ability to add personal touches to their videos will attract more recipients who are more likely to become organizers.

Outcomes

After validation testing, here is the impact of our MVP:

  • 100% of users were able to successfully invite contributors and create board

  • Users took on average 5 minutes to put board together

  • 100% of users had no problem uploading and submitting video

  • Users loved the flexibility of the different ways to view their board

Design System

As we were designing our wireframes, we added components into this design system in order to keep things consistent and scalable for both the design and engineering team. We decided to adapt to an existing design system we found in Figma in order to be efficient with our time and budget. We also took inspiration from other popular design systems like Carbon, Atlassian, and Human Interface Guidelines in order to understand their behavior and how to properly use them. 

These design principles were used to create this system:

  • Intuitive

  • Engaging

  • Simplicity

  • Efficiency

Reflection

Challenges & What I Learned

Using data to inform design decisions

As I was articulating my design decisions to our client, he favored one of the explorations that we didn’t want to move forward with. I had to ask him questions to better understand his perspective, but also make sure to backup my reasonings behind my decision. Since I was unable to convince him, I decided to run A/B testing with users in order to gather feedback. Using those findings, I was able to successfully justify my decisions with our client and move forward with that exploration.

Not everything is a linear process

Working with developers and discovering certain constraints and limitations helped me realize that things aren't always linear. To manage your limited resources, budget, and time effectively, it is important to prioritize certain tasks and make tradeoffs.

What I would do Differently

Accessibility

Due to our timeline, we didn't have the opportunity to evaluate accessibility as much as I would have liked. But if i was go back, i would put accessibility first and consider darkening our brand colors to give them more contrast as well as increase our font sizes. I would also like to include a feature to allow for text to speech.

Next Steps

There are a couple features we would like to add that was beyond our mvp:

Next 6 months

  • Evaluating personalization through tests for more features

  • Measure adoption rate through user data

Future

  • Adoption as a plugin on social media platforms

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